SMMOll Talk: A big heartfelt welcome to Bless Online?

Bless Online new items

As you probably know, things that are true one day could turn out to be false the next one. Real life has certainly shown that to you a few times already, but you don’t need to look any further than videogames for some examples. And one of the latest, perhaps more exciting and/or terrifying is the Bless Online soap opera, which has just known some new and interesting developments. But let’s not get ahead of ourselves. First of all, let’s recap on the main events that led to where we are today.

Bless Online is the creation of South Korean studio Neowiz and was seven years in the making. A beautiful world running on the Unreal Engine 3 that draws inspiration from distinct sources such as medieval Europe and the Grand Canyon, Bless Online looked set to follow on the success of other eastern MMORPGs such as TERA or Aion. It took a while for a western publisher to jump in and grab the rights for a North American and European release, but it was German studio Aeria Games that won the race for this ambitious MMORPG. Perfect, we’re getting the game! What could go wrong now?

A lot, it seems. In what we would qualify as an unusual move, Aeria Games requested a number of improvements to the developer before releasing Bless Online to western players, and Neowiz obliged. Months went by and the devs were working on combat and in-game performance improvements, along with things such as a better tutorial and faster loading times.

And then, the bomb dropped – Aeria Games and Neowiz decided to part ways and the German publisher was no longer going to publish this MMORPG in the west, mentioning failure to meet “quality standards”. Fast forward a week and Neowiz steps up its game, pretty much hinting that the South Korean developer is going the distance alone and self-publishing Bless Online in the west. We’re guessing Steam, but there’s no info on this yet.

This is just a short recap of the major Bless Online developments, but besides this there’s also the Russian version that was closed for revisions during an indefinite period, and the Korean version mergers that are a signal of a low playerbase.

And now for the million dollar questions:
• Are you still expecting Bless Online?
• Is the hype deserved for a game that seems to get so much criticism?
• And when it eventually happens, probably sometime during 2018, isn’t it already too late?

Let us know your opinion about this mess in the comments below.

SMMOll Talk (or Small Talk in case it escaped you) is a section where we build up on some of the hottest topics surrounding MMOs and free-to-play games in general. Each time we ask your opinion on a specific theme and we count on your comments to expand on the subject.

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  • Prototype

    If they fix the combat, maybe. With KUF2 finally coming here, I’m definitely more excited for it, but Bless could still have a place no doubt.

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    • Also more interested in KUF2, although the delay is worrying me quite a bit.

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      • Prototype

        Heh, well with their serious announcement about platforms and being dedicated to bringing an experience that fully allows the game to be enjoyed it seems they’re serious about doing things the right way. Looking forward to it. I believe they’re still working on the engine revamp as well.

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        • Yes, they’re upgrading the engine, so it should look OK.

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  • Iosh Kun

    On the good side bless looks amazing.
    On the bad side the gameplay is awful…. like, really shitty…. really really really shitty.

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    • Hihihiok

      Just because it’s not action combat does not mean the combat is shitty. It’s just a different style that you apparently don’t like. I personally am getting incredibly tired of all these action MMOs that keep releasing and failing. Tab target combat fits MMORPGs much better than action combat IMO. Whereas action combat fits single player rpgs better. But all in all it comes down to personal taste and just because the said play style doesn’t fit you it does not mean it is bad.

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      • Collins

        Although what you say is true, that not everyone enjoys action combat in MMOs, you are in the minority. Many gamers nowadays wouldn’t touch a tab target MMO with a 10 foot pole. Maybe it can work again. If the company makes tab target combat interesting. I dunno how. But perhaps there’s a way.

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        • Eduardo Marchant

          That is strange to say that it is a minority considering all the bigger games are tab target . Including warcraft , final fantasy not sure about GW2 but i guess is also tab target or a combination of both.

          My self as hihihiok prefer tab target. As long as its good with good boss mechanics.

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  • samonte banks

    no locked classes of any kind including gender locked

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