WildStar developer goes through more layoffs




Carbine employees aren't definitely the luckiest ones. The WildStar developer is going through another round of layoffs, and this is far from the first time that it has happened. Former WildStar Community Manager Rey tweeted that the number of people laid off is past 70, so this makes us wonder how many staff Carbine currently has:

On the official WildStar forums, Omeed Dariani made the following statement where he says that the team (or at least the ones who are still around, dare we say) remains committed to the game, and that the cancelation of the WildStar China release was also tied to these layoffs:

“Earlier this morning, Carbine Studios completed a reorganization of its operating structure. Moving forward, the studio will focus on operating and updating WildStar as a live game in the US and Europe. As part of this change, the studio has canceled its plans to bring WildStar to China.




Unfortunately, as a result of these changes, we’ve had to reduce staff. These cuts are directly tied to WildStar’s evolution from a product in development to a live title, to the cancellation of work to bring WildStar to China, and to the overall performance of WildStar since launch in 2014.

These kinds of decisions are exceptionally difficult. The talented and passionate professionals who are impacted by these cuts have been valuable team members and respected colleagues. We wish everyone well for the future and will be providing severance and employment search assistance.

As for WildStar, we remain committed to the game. Over the next few weeks and months we will deliver a significant update to the game, kick off a variety of community events, and continue our work on new content that we will talk more about in the near future.”




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