Creative Assembly is working on a “game as a service” hero shooter

Creative Assembly hero shooter




After the success of Alien: Isolation, Creative Assembly was finally able to break free from the tight grip of its successful Total War franchise. Apparently, the studio liked it so much that is now working in a new first-person tactical shooter IP.

It's unclear where development is heading, but a new job offer looking for a lead hero designer clearly states that the chosen candidate will work on “exciting playable characters, with a range of amazing thought and play provoking specialities, as well providing guidance on visual design and cosmetics.”

So, microtransactions then. It's unavoidable, but the doubt remains if this will be a shooter in the style of Overwatch or something closer to Rainbow Six – I'm more inclined for the latter, really, but the offer also asks for an “understanding of hero/class-based shooters”, so I'm a bit on the fence about it.

The designer will also need to possess “a broad understanding of monetization”… Hmm, it's sounding more and more like one of those “games as a service” thing, right?

Oh, wait, “Experience of delivery of a Game as a Service” is desirable, so it's one for the long run. Who knows, it wouldn't be shocking if it turned out to be free-to-play as well.

After seeing Ninja Theory's entirely unexpected arena battler Bleeding Edge, I believe in anything.



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