Dual Universe is a seamless space MMO that is not quite F2P

Indie studio Novaquark is working on Dual Universe, a very ambitious science-fiction MMO set in a persistent, seamless single-shard universe, powered by Unreal Engine 4 and compatible with the Oculus Rift. In this game you'll get to travel in the deep space but also explore thousands of procedurally generated planets, something that reminds us of the highly anticipated No Man's Sky. But the ambition doesn't stop there – thanks to the mighty voxels, players are free to build gigantic cities, space ships or orbital stations. Dual Universe will be played in a first-person view but the team is hoping to add a third-person option if time allows.

As for the business model, the studio is going for something of a hybrid structure initially based on buying coupons (somewhat like a subscription) to extend your game time. Veteran players will be able to earn in-game money that they can trade for these coupons, so at this stage the game becomes free – we're just not too sure how free it will be. While it's open for interpretation, the studio says it like this: “It’s another way to look at “Free to play” models: it’s free as soon as you are veteran enough to earn it.”

A playable alpha is planned for 2016 and you can read the FAQ here. Now for the bad news – there's no gameplay trailer or screenshots in sight, just concepts and 3D renders.

Do you think this is sounding too ambitious for its own good?

Dual Universe (1)
Dual Universe (2)
Dual Universe (3)
Dual Universe (4)
Dual Universe (5)

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  • Adrian87

    Do you think this is sounding too ambitious for its own good? Yea. that it’s exactly what i was thinking.

    Also i understand that it’s artwork and concepts, but i don’t think i ever seen procedurally generated worlds to spawn good thick nature. I would understand a procedurally generated world to look like in the second image, but the third one with the hunter it’s bs.

    Don’t get me wrong, i would love this to be good, i just have some serious doubts when they are aiming this high.

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    • Have many doubts too. They’re just aiming for something very difficult to make, especially for a small team. Besides the dark magic used in No Man’s Sky and the millions of Star Citizen, I don’t see other game capable of going the distance.

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  • Feonix

    That free to play model sounds like trouble. Just make it buy to play, geez.

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    • Yep, it’s a bit of a mess.

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