Echo of Soul First Look Gameplay Video

This time we're going to take a look at a game called Echo of Soul, it's a free-to-play MMORPG published by Aeria Games. As usual we'll spend a few minutes talking about the game and showing you some of what it has to offer. So let’s jump on in.

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Echo of Soul is a pretty standard MMORPG. It doesn't really bring anything new to PC gaming or MMORPGs for that matter, and follows the generic point-and-click, fetch quest gameplay that the genre is riddled with. It does have a nice art style, even if the graphics look like 2006 tried to jump out and scare you. The game actually runs pretty smoothly though, my frame rate hasn't dropped much at all, so, I mean… that's pretty good. One of the game’s selling points is its simplicity. Seriously, they advertise the game because of its simple gameplay and use it as a selling point.

Character creation wasn't anything special; there were some generic presets and features that you can choose from: faces, hairstyles, the likes. There's enough there to make your character look interesting and different, but not enough to guarantee that you won't see another person running around that looks almost exactly like you.

There are five classes: Warrior, Rogue, Guardian, Sorceress and Archer. All of the classes are gender locked, which is unfortunate. I've never understood why a game would choose to limit their potential playerbase by making classes gender locked. Of course sometimes it has to do with the lore of the game, but I have a feeling that is not the case here, probably because I wasn't interested in the game’s lore. At least it doesn't look like there's a lot of fan service, so there’s that.

Upon getting in to the game, I was greeted by a soothing yet oddly disturbing disembodied voice that began telling me how to play the game. As much as I liked his vocal capabilities, I went ahead and skipped most of it because I already had an idea of how to play the game. The quests in the game are pretty generic, the usual kill “x” amount of creatures, demons or prairie dogs and gather “x” amount of items, plants or small children. The combat was also nothing special, being of the tab-targeting variety. If you like simplicity with your combat, then you're in for a real treat. There are no skill points, upon reaching a certain level you will automatically receive new skills along the way.

At level 8, you get a llama to ride! Congratulations, you've received your first mount! It looks nothing like a llama though and is in fact extremely terrifying, but that's another story for another day because this game’s interpretation of what a llama should be is entirely wrong.

Echo of Soul stands out with its Soul System, pretty much the same way Bigfoot would stand out in a crowd of wookies – It's there, but you won't really notice it. Every encounter with a creature will give you a chaos soul. You receive chaos souls in a corrupted state, to which you'll have to purify one of two ways: the first way is to use a soul sanctum. Soul Sanctums are located in most towns, in order to use one you just have to be within its proximity and go to the soul satchel where you can purify your chaos souls. You can also do co-op purification which works similarly to soul sanctums, but you purify with another player instead.

So you're probably wondering what the souls are for? Souls fuel your soul skills, which are activated abilities used to provide your character with a powerful buff. There are four buff skills which grant specific effects, so make sure you activate the one that best suits your characters class. Other than that, I really don't think they do anything.

If you're looking for something new and inventive, Echo of Soul is definitely NOT the game you're looking for. There's absolutely nothing new about the game, it's another generic MMORPG to add to the big bad list of generic MMORPGs. You might be able to kill a bit of time inside it though, so that's a plus.


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  • I wish that whomever made this video would’ve actually played the game until at least lvl 15 before making this video and not spent his time TRYING to be humorous because nothing in this video was funny. Once you reach lvl 10 there is skill progression and it is not ‘linear’ after you pick 1 of the 2 specializations per class class you will have freedom to select skills to your liking and play style, so technically there are 10 classes to choose from. Though this game is most definitely not anything ground breaking which I agree 100%, it deserves a little more credit.

    The combat is tab targeting or “simple” (until you try pvp lol) but it is indeed fun and the skill’s visual effects are pretty impressive ( and I play Tera, Guild Wars 2, Skyforge etc). In conclusion, this video is not very informative at all and I’ve been playing EoS for over a week now. It is a matter of opinion and play style choice as far as who is going to like EoS or not but at least review a game that you’ve put a little bit of time into so that the info won’t be inaccurate.

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    • trilient

      I played until level 20, on two different characters. The game gives you a false sense of freedom with it’s “non-linear” skill progression after you choose your class at level 10. I did PVP, which wasn’t anything new, and I also tried the dungeons. I put the information I felt was necessary in the video.

      I never said the game was a bad game, I said it’s generic and doesn’t bring anything new to the table. The whole video is left open to the viewers interpretation.

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      • Mrbull

        well trilient, is nothing new because is mmorpg, and all mmorpgs have the same format, as the way do FPS, racing games, actions games, etc..

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      • I didn’t feel that it gave off a false ‘non-linear’ sense of freedom because the game never stated that it was in fact ‘non-linear’. The fact that once you reach lvl 10 and select a specialization and see the other skill sets that you can choose from was a shock lol. As you stated the PVP wasn’t anything new (nothing was mentioned about it in the video) but it’s very rare nowadays that anything is new in MMOs, and I should know because I’ve been playing them for over 10 yrs.

        There was no mention about the upcoming 10 man raid, large amount of dungeons at the start that unlocks as you level up, combos or the infinite dungeons which are very unique because of the randomly spawning enemy mobs and the revenge factor for the bosses of the Infinite Dungeons (bosses that you defeat can randomly come back to fight you again but be twice as hard to defeat the second time around) which is what most people feel is this games high point.

        I don’t believe the video is left to viewers interpretation because there was a great deal of info left out. I just watched the most recent Cabal 2 review and gameplay on here and in that video he covered a large amount of info and also stated his personal opinion and it came off as though he was very knowledgeable about the game he was reviewing.

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