Gigantic is hitting hard on players who quit mid-match

Gigantic penalties

Losers will be losers, right? Since the dawn of competitive online games, there were players who just couldn't handle defeat and left the match prior to its ending. The action MOBA Gigantic is one of the newest games to suffer from bailout syndrome and Motiga feels like now is the perfect time to do something about it.

This issue wasn't addressed before because the developers wanted to make sure that Gigantic was stable enough, so that there weren't any unfair penalties to players who just watched their client crash. After all, Gigantic is a new game, having released in July 2017. With the stability concerns addressed, it's time for the fun part: penalties.

Things are now getting serious with more severe penalties. Essentially, the more you quit mid-match, the harsher these penalties will be, starting lightly at a few minutes of reconnect time, but could extend to a full day in case your Match_AFK and Match_Left penalties stack up.

If you want to know all the details about these penalties, you should go here. And that probably means your one of those quitters, right? Don't be like that.

League of Angels 2 sexy MMORPG

SHARE THIS POST

  • Facebook
  • Twitter
  • Digg
  • Stumnleupon
  • Delicious
  • Technorati
  • Reddit
  • Myspace
  • Nicholas Horton

    a day or 2 isn’t them cracking down hard on leavers. that’s a slap on the wrist. blizzard said they wouldn’t tolerate leavers or toxic people, you know what they do? let people appeal their permanent bans…..lol and then they give back access to them…….nice cracking down

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
    • Harsher penalties would certainly make people think twice about it.

      VA:F [1.9.22_1171]
      Rating: 0.0/10 (0 votes cast)
      • John Evans

        It’s a great way to get people to either quit playing completely, or to leave the game running and go do something else until the match is over. No use wasting the time and effort fighting a battle you know you can’t win.

        VA:F [1.9.22_1171]
        Rating: 0.0/10 (0 votes cast)
        • Kelborne

          Then that person gets reported and banned for trolling and afking. He’s gone and wasted other peoples’ time in the process. Same result both ways.

          VA:F [1.9.22_1171]
          Rating: 0.0/10 (0 votes cast)
    • John Evans

      I don’t get it. Why does anyone really care about this? What is wrong with people leaving onbce they know that they have absolutely no chance to win and will just get to spend the rest of a match playing someone’s punching bag? This is supposed to be a game, right? What’s wrong with being able to surrender? If a person KNOWS they have lost, why make them suffer through a ridiculous period of humiliation? Does Cryptic think that by threatening players with day long or more bans for what is essentially losing matches is going to KEEP these players as customers?

      Things like this do NOT make players feel more competitive. It makes them feel like they are not only losing, but then being punished for it by the developers.

      I have played a number of other games that already threaten you with penalties if you leave, even after you are unable to participate in the match anymore (Heroes & Generals and Mechwarrior Online, I’m looking at you) Why in the world should anyone expect players who have already been eliminated or completely outclassed be forced to stay logged into that match? And how does such quitting adverselt impact the people who have beaten them? I say this as a person who, if stuck in such a match, would stop trying at all. It would not be worth my time or effort. I forsee a lot of players who resign themselves to losing a match, leaving the game running on their PC and turning on the TV or playing something else on their phones.

      As far as people who get banned for leaving matches being able to appeal? Every customer banned is money lost and bad word of mouth advertising for the company that does it. Every customer that badmouths a company to their friends can cost that company 3-5 more potential customers that would have been willing to play with that person or were on the fence. And that’s 3-5 of each of their friends, and so on. It’s not just a game. It’s a business.. Banning customers from playing a game at all because they log off when they feel that they have already lost, as I said, will be looked at as being penalized for losing by many customers.

      VA:F [1.9.22_1171]
      Rating: 0.0/10 (0 votes cast)
      • I guess it has something to do with reward balance and being fair to the winning players. Seeing someone from the losing team leave mid-match usually kills the match, as any chance of recovering is lost right there. It’s not fair to the remaining players.

        I like to see this as a match of FIFA or PES: when you’re winning and someone disconnects, you get a bitter taste and the disconnecting player is pretty much a sad loser who can’t take a defeat.

        VA:F [1.9.22_1171]
        Rating: 0.0/10 (0 votes cast)
        • John Evans

          A defeat is one thing… but this seems to say… OK you DID lose, but unless you want to be banned, you are now required to stand around and let the team that already defeated you play whack a mole with you until they get tired of it. Not only that, but you are supposed to keep trying to fight back, even though everyone involved knows that the match has been lost.

          Again I ask WHY? Is it supposed to be a perk for elite players that they not only get to beat less skilled players, but they get to do so in the slowest, most soul crushing way possible, so that those players never have the nerve to play the game again?

          This is a form of psychological torture for the players who have lost… they can’t simply surrender or concede. they HAVE to continue to participate on their own destruction… how could anyone enjoy that aspect of a game? It’s not congrats You won… It’s You didn’t just beat me…you then tortured me and took up my whole afternoon to do it, and made me help!

          Someone tell me how this does anything save help get rid of any and all casual players, fun players, or anyone who isn’t there with the goal of making anyone who dares play against them. leave with the most bitter taste of defeat and helplessness that they have ever experienced in any game.

          I can take a defeat… but that should be the end of it. You won, I lost, we move on to a new match…but it’s not like that is it?

          VA:F [1.9.22_1171]
          Rating: 0.0/10 (0 votes cast)
          • Snowdemon12

            the problem with it is that sometimes you are having a bad start and instead of doing something about it and fighting back or thinking of a way to win they bailout and make it harder for the team to try and turn the tides, i don’t know about you but i’d rather lose knowing i did my best and accept it or be succesfull and turn the tide of the battle and feel super good about it. you are an gamer, act like one

            VA:F [1.9.22_1171]
            Rating: 0.0/10 (0 votes cast)