Kingdom Under Fire 2 coming to NA and EU after Russian open beta

It's been ages since we heard anything about the western versions of Kingdom Under Fire 2 – in fact, the last time was in June 2016, when it was said that the North American and European releases would happen after the launch of the Chinese version. Now, the China version is about to enter another beta test in March and after that it's the open beta, so it should be a while still.

However, in an interview with 2P, Blueside's CEO Lee Sang-youn has revealed that the studio plans on focusing on the North America and Europe versions after the Russian open beta this fall:

“The Russian version will start closed beta in summer 2017 and open beta in the fall. After that we'll focus on NA, EU, KR, JP and other regions. We plan to launch the PC version and PS4 version simultaneously in NA and EU.”

Some more interesting info was revealed in this interview. For example, the game runs on the Blueside 2.0 engine which supports 10,000 units on-screen, but the Blueside 3.0 engine is in development and will support up to 60,000 units. The PlayStation 4 Kingdom Under Fire 2 version will be powered by Blueside 3.0 engine at launch, and the PC version will be upgraded soon after the PS4 launch.

More classes are in the works for Kingdom Under Fire II, with the plan being of releasing a new one every four to five months. Classes planned include the Elementalist, Sorceress (Black Mage), and Paladin.

Kingdom Under Fire 2 (1)

Kingdom Under Fire 2 (2)

Kingdom Under Fire 2 (3)

Guild Wars 2 Best MMORPG

SHARE THIS POST

  • Facebook
  • Twitter
  • Digg
  • Stumnleupon
  • Delicious
  • Technorati
  • Reddit
  • Myspace
  • It’s_a_trap

    Fucking finally.
    I’ve been dead.

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • JUSTER

    I was excited for this game years ago because frankly it looked great, but it has been so many years that the “emotion” that could have disappeared, above what I have read looks like it does not reach EU / NA until The end of this year or the beginning of the next …

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • JnsBlack

    its lie, dont let the tempation blind you, we have heard this before.
    or worse it will be anoter duke nukem forever

    On serious note – as somebody has said – i was hyped for this game once … it kinda past ….

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • Kelborne

    This thing’s been in development for about the same time as FF Versus XIII/XV. Hard to imagine it’ll be worth the wait.

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • killertron .

    What a great news to see on the morning, i knew the game was not dead but never saw any news for almost a year, lets hope everything keep going good, it would be a shame if the epicness of this game just get canceled.

    also, i hope they will buff the “fatige” system a little more, since most of the game is about dungeons/instances, you still have some open fields where you can walk freely and can kill some monsters as long as you want, but you dont get much from it, also, you can still run dungeons/instances when you fatige is gone, but you dont get drops and xp from it, which is only userful if you want to help a friend or test some troops, or just have fun.

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • nice pictures cant wait for the full product to be released
    wow effect

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)
  • Darthsabre

    About time. I thought we’d never get this game to NA/EU.

    VA:F [1.9.22_1171]
    Rating: 0.0/10 (0 votes cast)